![]() And when you’re building a world, these details become opportunities to bring colour to it and add to and comment on the story’s themes.” “How do you create an imaginary world that feels like a real place? In a contemporary setting, things like music, television, and movies are very much present in our daily lives. “It all comes down to world-building,” says Lake. And after making his way through the Address Unknown funhouse, Max hears his love interest, Mona Sax, singing it to herself in the shower. Later, a contract killer plays a beautiful rendition of it on a piano, over which the body of one of his victims lies slumped and bloodied. A janitor sings it as he scrubs graffiti from a wall, and you can hear the song blaring loudly from his headphones. You overhear snippets of Late Goodbye throughout Max Payne 2. I wanted it to exist in, and be a part of, the world we created." ![]() “In the same way, I didn’t want this song to just play over the end credits. ![]() “We have in-game television shows in Max Payne 2 that become a larger part of the world, such as the Address Unknown theme park,” says Sam Lake, creator (and face) of Max Payne, lead writer at Remedy, and co-writer of Late Goodbye. ![]()
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